In order to communicate between various running thread we could use the PostThreadMessage
HANDLE Threadhandle;
DWORD Threadid;
#define UWM_SEND_MY_STRING (WM_APP + 3)
DWORD WINAPI Threadproc(LPVOID lpParameter )
{
MSG msg;
char *p = new char;
while(GetMessage( &msg, NULL, 0, 0 ))
{
p = (char*)(msg.wParam);
cout << p;
}
return 0; //Exit the thread
}
int main()
{
MSG msg;
Threadhandle = CreateThread(NULL,0,Threadproc,NULL,0,&Threadid);
char *p=new char;
p="Send Message";
Sleep( 1000 );
while
(TRUE)
{
if(PostThreadMessage(Threadid,UWM_SEND_MY_STRING,(WPARAM)p,0)==0)
{
printf("failure");
}
Sleep(1000);
}
}
HANDLE Threadhandle;
DWORD Threadid;
#define UWM_SEND_MY_STRING (WM_APP + 3)
DWORD WINAPI Threadproc(LPVOID lpParameter )
{
MSG msg;
char *p = new char;
while(GetMessage( &msg, NULL, 0, 0 ))
{
p = (char*)(msg.wParam);
cout << p;
}
return 0; //Exit the thread
}
int main()
{
MSG msg;
Threadhandle = CreateThread(NULL,0,Threadproc,NULL,0,&Threadid);
char *p=new char;
p="Send Message";
Sleep( 1000 );
while
(TRUE)
{
if(PostThreadMessage(Threadid,UWM_SEND_MY_STRING,(WPARAM)p,0)==0)
{
printf("failure");
}
Sleep(1000);
}
}
No comments:
Post a Comment